ever further beneath the tor, did the companions descend.
behind the broken husk of the lifeless myconid sovereign, a dilapidated stone doorway served as the entrance to a small, makeshift crypt. two simple coffins faced each other with a small, smoldering fire burning between. as your eyes adjusted to the light, variations in the flame’s movements placed you on guard as you searched the shadows for the source. detritus covered the floor, in the form of bone, broken pottery and most of all, inky black feathers. as you slowly crept further into the room, a high pitched battle cry of, “protect! protect the drake for he is holy and will not be sullied by the intruders hands” erupted from the darkness.
as these words echoed through the cavern, the beaks and beady eyes of kenku’s began to appear from behind rocky easements. the battle looked to be swift, but when the tide began to turn in your favor, the kenku’s resorted to disrupting the dead, who rose to fight. despite this, you emerged victorious and not much worse for ware. as uzo and nowhere began exploring the room, ming dalius set about taking rubbings from the various architecture, as he is wont to do. eventually he came to a strange fountain, quietly gurgling in one of the crypt’s less attended corners. upon detecting a faint magical energy from its waters, he began weighing the pro’s and con’s of obtaining a sample, which immediately ended with him consuming an entire flask of the forgotten water; for science. a slight wave of vertigo left the eladrin mildly nauseous, but otherwise unaffected, or so he thought, until he began hearing the faint whispers of the dead.
as ming’s rubbings moved to the coffins themselves, he noted the worn inscription on the face of the cap panels read, “illugi swordbreaker” and “emerald warlock”. confused as to why two of the three members of stormcrow company would be carefully laid to rest in the middle of their own hideout, the party agreed that the bodies should be exhumed.
as the cap panel of illugi’s coffin was removed, a voice rang out in the depths of ming’s mind.
the ensuing dialogue was cryptic and piecemeal. with some certainty, ming was able to identify the speaker as illugi. outside of that, the only useful information he was able to extract was something about a key and a hateful, murderous tone directed towards agera. you could only begin to imagine what transpired between the deceased and their companion, but try as you might, illugi’s responses was mostly anger-fueled and frustrating. as the second cap panel was removed, its scorched contents screamed and howled into the mind of ming with a song of pain that can only come when experienced eternally in the afterlife. while he mentally suppressed the howls, the rest of you bore witness to the charred bones of the emerald warlock.
patience worn, partly by the crude communication with illugi and further by the impending fact that a duergar scouting party could be making its way down the only exit at any time, ming took it upon himself to remove illugi’s skull and bring it with him as the the party marched forward. perhaps his answers would become useful in time.
the following room contained a swath of traps, ranging from psijic force walls and eversting slits that you were able to carefully circumvent through the cunning use of kenku carcasses and nowhere’s ever helpful, bridge of roots. though meticulously designed to keep unwanted intruders out, the final door was eventually opened, leading through an ornate archway into a room of cut stone, some forty by forty feet. in then center, sat a single brazier burning violently with tongues of oily flame consuming one another. white hot ash streaked through the air, cooling as it arced, yet providing pockets of light against the surrounding walls. as the sparks glow flared and faded, they began to depict cryptic sigils adorning every face of the cardinal walls.
some carved, some drawn, while others formed out of the empty space where two would meet, the arcanic energy in the room is almost palpable, and it hums with purpose.